Friday, December 30, 2011

Streetglow SG9500MI 9500V Replacement Transformer for SG201 Kit

!: Price Streetglow SG9500MI 9500V Replacement Transformer for SG201 Kit save you money!

Brand : Streetglow | Rate : | Price : $70.99
Post Date : Dec 31, 2011 03:20:34 | Usually ships in 1-2 business days


  • Replacement 9500-volt transformer
  • Heat sink design for heat dissipation
  • For use with Gold Series undercar lights

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Streetglow SG9500MI 9500V Replacement Transformer for SG201 Kit

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Monday, December 26, 2011

Allanson 101530BPX120 Neon Ballast

!: Purchase Allanson 101530BPX120 Neon Ballast Review

Brand : Allanson | Rate : | Price :
Post Date : Dec 26, 2011 11:58:33 | Usually ships in 24 hours

Allanson's ''BPX'' include bypass, 3-Strike technology for ease of service and are designed for dependable nuisance-free performance.Recommended for outdoor neon signs.Secondary circuit ground fault protection, interrupting transformer output to eliminate the danger of a fire in case of an arc to ground.LED diagnostics, reduces troubleshooting time.Same dimension as all UL506 models, which means there is no need to redesign casings, raceways or existing signs in order to take advantage of a more reliable and safer transformer.A 29-minute by-pass switch, which enables efficient fault detection, in the same manner that you were accustomed to work with old UL506 transformers.Three automatic resets, eliminating nuisance tripping, providing continuous and better performance, thus saving service costs.Available in 277 and 347V, which results in potential cost savings, as you can install more transformers per circuit when compared to 120V application

  • Includes bypass
  • 3-Strike technology
  • Ease of service
  • Designed for dependable nusiance-free performance

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Thursday, December 22, 2011

10kV Neon Sign Transformer - Neon Power Supply

!: Best Prices 10kV Neon Sign Transformer - Neon Power Supply guide

Brand : Jantec Neon | Rate : | Price :
Post Date : Dec 22, 2011 15:20:44 | N/A


This quality Neon Sign Transformer is an excellent replacement to revitalize your non-working Neon Sign. This transformer includes installation instructions and replacement electrode boots.

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Saturday, December 17, 2011

Neon Transformer - 270 Watts - 30 mA - 120 Volt - France PBKMG-51

!: Low Price Neon Transformer - 270 Watts - 30 mA - 120 Volt - France PBKMG-51 fast

Brand : France | Rate : | Price :
Post Date : Dec 17, 2011 19:04:05 | Usually ships in 4-5 business days


  • Brand: France
  • - Part No.: PBKMG-51
  • - Wattage: 270 Watt
  • - Height: 3.06 in.
  • - Length: 10.12 in.

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Neon Transformer - 270 Watts - 30 mA - 120 Volt - France PBKMG-51

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Tuesday, December 6, 2011

How to Decorate Your Farm

!: How to Decorate Your Farm

Decorating your property can be as uncomplicated or as hard as you want it to be. While others purchase any items that they like, a few individuals pick a theme. As you level up you will unlock new items-some items will be inaccessible to you for a while, like the Manor or Villa. For a thorough discussion on how item unlocking works for the initial 15 levels, go to Farmville Levels.

You also need your farm to be well-made. You need to be able to plant regularly and harvest your farm if you want to level up. If your field is too packed and unsystematic, you may find this relatively challenging.

Oriental

I once came across a wonderful Asian inspired rice paddy and green tea farm. It is one of the prettiest and very peaceful farms I've ever seen on Farmville. It featured the Tea House and Pagoda which overlooked the Large Pond. The owner had chosen swans, turtles and ducks as their farm animals. The tea fields and paddy were laid out in a pattern that looked a tad like swirls of a zen garden. I've been thinking of creating another farm just to design my own Oriental getaway because I really liked it!

Old-Time Farming

Utilize old-fashioned items and try old-time farming! Some great selections would include the log cabin, weathered barn, natural wood fencing and workshop. For this kind of farm, leave out the unusual animals and try pigs, horses, cows (no peculiar colors!) and chickens. Determine where in the world you're farming-keep in mind, lemon trees are not native to Idaho but a California farmer might be able to grow it. Bear in mind that to add nifty touches such as the Woodpile, Covered Wagon, Outhouse and, Axe and Block.

Funky Farm

Funky Farm isn't just for the black sheep of the farming family; this is for the neon green sheep with a mohawk! Unleash your inner groove with pink and green animals, unusual harvests and incongruous extras. An absolute must for this kind of farm is the Groovy Barn. You can use Pink Barn as a substitute. To show that you are a unique individual and not scared to use it, use colorful fences and hay bales! Allow your fancy to decide what goes on a farm this cool. Don't worry too much!

Events

Each event will have its specific set of limited time items for you to decorate your field with. Some examples of remarkable events are the Carnival, Christmas, Alien Invasion and Thanksgiving. When you see anything you need, stock up on it as it may never be available again!

Some other ideas to help you brainstorm:

Girly Girl Farm (Think heaps of pink)
Haunted Farm (Halloween items are musts)
English Manor House (Manor plus huge ornamental gardens are essential. A hedge maze and geometric shapes, in addition don't forget the topiaries!)


How to Decorate Your Farm

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Sunday, October 30, 2011

Review of TMNT - Turtles in Time Reshelled

!: Review of TMNT - Turtles in Time Reshelled

Turtles in Time is one of four games I actually still own the cartridge for on SNES. The other three are NBA Jam, Chrono Trigger, and Mystic Quest. As you can surmise, this places this game in a league among kings. Remakes have been running rampant in the industry lately and for the most part, I embrace this. When I first found out about a Turtles in Time remake, I was thrilled. However, upon hearing this remake was being done by Ubisoft Singapore, I soon changed my tune. Hey, at least it wasn't Ubisoft Montreal. Excitement turned to an elitist bitter "you better not drop the ball on this one" attitude. For a little perspective, the feeling was similar to as if it had been announced that Final Fantasy 1 was being remade in 3d, and it was being remade by EA. Bizarre. None-the-less, it's a allsy undertaking to remake, what is in my opinion, the BEST arcade brawler of all time (I'm talking from Prehistoric Turtlesaurus 650000000 BC to Neon Nightriders).

So here came Turtles in Time Reshelled, gracing the perfect medium of XBLA and PSN. Is this game the classic pizza power you would expect? Or does it suffer from Shell Shock.

There's no argument for the fact that 4-player Turtles in Time, upgraded to HD, and applied to next gen consoles with the allure of added achievements, trophies and the like, would be a supreme gaming experience even to the most mild fans of the genre. That's a fact.

Uh, Cowabunga.

Familiarity. Dude, it's classic turtles. Who are you gonna be? I call Raph. n_g calls Donny. Save the pizza for the guy with the lowest life. Throw footsoldiers at the screen. This game has all the mechanics you loved back then and they're just as fun now. The turtles still have their unique stats, a pretty balanced spread of speed/range/power, with Raph being the quickest moving, with short range, and Don being the slowest with longest range. This game is just great, it's based on a strict formula of one of the best games ever. You won't get sick of reliving the Turtles in Time adventure in HD.

Music. The music from the original is one of those games with the most memorable background jams. It was like Sonic the Hedgehog. The options menus had jukebox options, and for good reason. Reshelled does NOT recycle this music, which is an obvious bummer, but I'm going to recognize my own nostalgia may be getting in the way here, so from a completely subjective standpoint, Reshelled's remixed music is great.

Difficulty. The game comes complete with different levels of difficulty. I played the original exclusively on Hard, simply because it was necessary to access the Super Shredder battle. In Reshelled all difficulty levels are well represented, although there is no difference in the levels available to you.

Hi Def. See for yourself. This video literally compares the original to this HD remake side by side. Good stuff.

SHELL SHOCK
Turtles in Time had nothing wrong with it. This remake doesn't feel necessary really. Feels like a novelty. Turtles in Time is a rare case where the original was perfect. It really didn't need a 3d facelift. The 3d looks great, but the 2d sprite graphics of the first game where stylish, fluid and awesome. They could have even used 2d sprites in this game instead of 3d. They have added a 4-way directional facing (you can now attack up and down, rather than left and right), and while there's nothing wrong with this at all, you can't argue that the previous system was already flawless.

This game is like Linkin Park covering the Beatles Hey Jude with an electronic nu-metal style, and then slapping it in the latest Transformers movie. Does that sound cool to you?"

If you were looking forward to flinging the Foot at the screen to hit shredder right in the face, forget it.

This isn't a remake of the SNES version. It's a remake of the Arcade version. Let me list the things that ARE NOT INCLUDED for those of you unfamiliar. In Sewer Surfin, there's no rat king boss. You just fight a horde of frustrating pizza monsters. No exaggeration, a FRUSTRATING HORDE is the only way to describe this. This is widely considered to be one of, if not the hardest parts of this entire game. Once you trip and blunder your way through this frame-rate lagging shit fest, you are met with a hologram of shredder who immediately proceeds to transport you back to Prehistoric Turtlesaurus stage. This means no technodrome. No Tokka an Razar boss on the technodrome, so you fight them on the ship level instead of Bebop and Rocksteddy. Which means no Bebop and Rocksteddy at all, ever. This also means no dimension X battle where you have to throw footsoldiers at the screen to kill Shredder. Speaking of Shredder, there is NO Super Shredder boss either. Okay, I get it, this is a remake of the arcade, and not SNES version. Makes sense right? Yeah, I guess. But have you played the SNES version, Ubisoft?? Why the heck would you want to remake the lamer of the two versions? Why, why, why. Suddenly this remake is less than you would have wanted, for reasons you didn't even see coming.

Continues. The lives system is broken. In the original, you start with a set number of lives depending on your difficulty. When you lose them all, you rechoose your turtle, and continue. If you get a set number of points (from kills) you earn an extra life. It's very basic, it's simple, it makes sense. Ubisoft apparently didn't think this was such a simple system. In fact they dropped the ball here so hard, that at this point, I'm basically not going to tell you to buy this. First of all, you don't earn extra lives based on performance. There's no benefit to killing other than having a high score. Who knows why. Second of all, and this is the real busted part, there's no continues. Bear with me. Lose all your lives, you're done. UNLESS! Unless you die completely, game over for you, and another turtle you're playing with completes the level. Then the next level begins with you being granted ALL your lives back.

Absolutely BUSTED system. The only way to get a continue is to do this method which can only be considered an exploit. It rewards the fail player full lives back, while the other player carries on with what he has left. The only way to continue is to die off completely and begin another level. This is going to cause players, just before the final boss to all kill themselves and let one guy get the final hit, that way they will all come back in the last level with full lives. How hard is it to properly execute a continue system in a standard arcade style brawler?

Don't buy this broken piece unless you don't own the original Turtles in Time and want to have a superficial play through of a fun arcade remake of a legend. This is all style over substance. This isn't a rock solid entry into your collection, it's a cash machine jumping on board the remake revolution train. If you're going to remake a flawless classic, at least nail the fundamentals, please. I had my doubts about this and for the most part, I was right.

Dude, we're like, second only to Sonic the Hedgehog in that everything we are in post-1998 is, like, superficial and amateur-made.

As for me, I made the best of it. After all, I'm reviewing this from a core-gamer standpoint, and as I said, if you're interested in a superficial redux of the olden classic, then jump aboard. I beat this game on the hardest difficulty with 3 other 0friends, and the 4 turtle experience is like no other. It was still a blast.

But you know what would be an even bigger blast? The SNES version, 4 players. Beat it twice, and I will never play it again.


Review of TMNT - Turtles in Time Reshelled

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Wednesday, October 19, 2011

Neon Beer Signs

!: Neon Beer Signs

Neon beer signs are a popular adornment in most saloon windows and on the walls of many restaurants. In addition, many beer enthusiasts proudly hang neon beer signs in their residences.

In addition to being fun decorations, older or discontinued neon beer signs may be valuable items.

The first makers of neon beer signs were Fallon Luminous Products and Everbrite who manufactured sturdy and transportable signs for prominent brands such as Coors and Millers. These signs sported protective plastic coverings, lighter transformers and shock resistant shipping boxes. The popularity of beer neon signs started here.

Neon beer signs are produced by their respective breweries from where they are franchised to various distributors. Sometimes, if the beer companies do not supply the signs, they officially license them for the manufacturers.

Most beer signs look great outside pubs and inside them too. Many bars sport the sign displaying their choice of beers available, and the glowing sign lets the clients know which area, the beer is being served at. Many party lounges also have beer neon signs along with other signs displaying cocktails, food, etc.

Some people display signs of their favorite beer, in their home bar, and many eating joints combine their signs to include food and beer. Beer signs come in hundreds of different shapes and sizes. From the traditional Corona sign to the Miller Genuine Graft sign the possibilities are endless. It is possible to customize a beer sign according to the nature of establishment using it. There are thousands of neon signs across various pubs, discos, restaurants across the United States. The price of a sign will depend upon its popularity and the company manufacturing it.


Neon Beer Signs

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Friday, April 22, 2011

Top Five Details Customers Want to Know When Shopping For New and Vintage Skinny Ties

!: Top Five Details Customers Want to Know When Shopping For New and Vintage Skinny Ties

What can an online retailer do to make shopping for new and vintage skinny ties easy and enjoyable? Give the customer what they want and need to make the most informed decision they can. What does a person want to know before they add an accessory to their shopping cart? In a word: information.

Measurements Should Include Width (and Length)

The width of a tie is very important. Not all skinny ties look the same. A one inch wide tie is a shoe string; a two inch tie is certainly skinny, while a three inch wide tie is merely slim in comparison. A lot of men and women know the width they want, so separate your inventory by quarter inch intervals, and you might as well include the length.

If you sell vintage neckwear as well, length is the second most important factor. Mid century ties worn during the Rat Pack era can be shorter than today's counterparts which are 53 to 59 inches long; in contrast neckties from the 1950's and 1960's can run 50 to 57 inches. 1980's era ties are about the same length as today's neckwear.

Separate Neckties by Era

Some people buy ties based on the design while others only stick with certain eras. Make it easy for them to find exactly what they want by separating your inventory by decade: they are the 50's/60s's, the 80's and today's modern and brand new pieces.

Tipped versus Square End Ties

You don't know what a potential customer is looking for when they are on your website, so you might as well separate the tipped ties from the flat bottom ones. This way they can go directly where they need to without having to wade through all the pages. Quick and easy makes the sale.

Novelty Themes versus Designs and Patterns

You can't read a person's mind when they enter your virtual store in search of that perfect tie, so try to place yourself in your customers' shoes. People who buy narrow neckties might not know exactly what they want, but they probably have a general idea of the type of tie they'd like to wear or need to buy for a particular social function. If you have hundreds of items to choose from, further separate them by pattern and novelty theme.

Offer Sorting Options

For some customers, this is their first time to your site. Others come back regularly. Maybe they are on a budget. Maybe they were here last week and want to view ties you added this week. Make it super duper easy and fun for them to see the cheapest ties or the newest additions you have to offer. Let them decide how to view your stock with a drop down sorting function which sorts your inventory either pricewise from low to high and by new arrivals.

Conclusion

A happy customer is one who can easily navigate through your store to find what they want or need, and if it is snap this time, they will be sure to return!

Post Script

One thing your customer can't do is actually touch your product, so provide sharp and accurate color representations of the items for sale. Also, list all information about the manufacturer, original retailer and fabric content from any attached tags. For example, a thin tie which once sold in Las Vegas during the 50's might be enough of a reason for someone to purchase it. Your customer will appreciate the effort you make, and if they are happy with their overall shopping experience, they will most certainly come back again!


Top Five Details Customers Want to Know When Shopping For New and Vintage Skinny Ties

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Sunday, April 17, 2011

IEC 61050 Ed. 1.0 b:1991, Transformers for tubular discharge lamps having a no-load output voltage exceeding 1000 V (generally called neon-transformers). General and safety requirements

!: discounted IEC 61050 Ed. 1.0 b:1991, Transformers for tubular discharge lamps having a no-load output voltage exceeding 1000 V (generally called neon-transformers). General and safety requirements sale

Brand : | Rate : | Price : $176.00
Post Date : Apr 18, 2011 06:18:06 | Usually ships in 24 hours


Applicable to independent and built-in single-phase transformers with separate input and output windings, for use on a.c. supply up to 1000 V at 50 Hz or 60 Hz, to supply and stabilize cold cathode tubular lamps (or assemblies of such lamps) having a no-load rated output voltage exceeding 1000 V but not exceeding 10 000 V and intended for lighting and for electric advertising signs, light signals and similar purposes.

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IEC 61050 Ed. 1.0 b:1991, Transformers for tubular discharge lamps having a no-load output voltage exceeding 1000 V (generally called neon-transformers). General and safety requirements

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